ProgressArcView implementation for Android

Published by Igor Khrupin on

Would you like the same progress View?

Here is source code for simple viewsion without customisation from XML.

package com.hrupin.samples.roundanimation;

import android.content.Context;
import android.content.res.Resources;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.os.Bundle;
import android.os.Parcelable;
import android.util.AttributeSet;
import android.view.View;

/**
 * Created by Igor Khrupin www.hrupin.com on 03-05-2017.
 */
public class ProgressArcView extends View {
    private Paint finishedPaint;
    private Paint unfinishedPaint;
    private Paint innerCirclePaint;

    private RectF finishedOuterRect = new RectF();
    private RectF unfinishedOuterRect = new RectF();
    private float progress = 0;
    private int max = 1000;
    private int finishedStrokeColor = Color.parseColor("#ff0000");
    private int unfinishedStrokeColor = Color.parseColor("#4cff0000");
    private int startingDegree = -90;
    private float strokeWidth = dp2px(getResources(), 14.5f);
    private int innerBackgroundColor = Color.parseColor("#ffffff");

    private int minSize = (int) dp2px(getResources(), 270);


    private static final String INSTANCE_STATE = "saved_instance";
    private static final String INSTANCE_MAX = "max";
    private static final String INSTANCE_PROGRESS = "progress";
    private static final String INSTANCE_STARTING_DEGREE = "starting_degree";

    public ProgressArcView(Context context) {
        this(context, null);
    }

    public ProgressArcView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public ProgressArcView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        initPainters();
    }

    protected void initPainters() {
        finishedPaint = new Paint();
        finishedPaint.setAntiAlias(true);
        finishedPaint.setColor(finishedStrokeColor);
        finishedPaint.setStyle(Paint.Style.STROKE);
        finishedPaint.setStrokeWidth(strokeWidth);

        unfinishedPaint = new Paint();
        unfinishedPaint.setAntiAlias(true);
        unfinishedPaint.setColor(unfinishedStrokeColor);
        unfinishedPaint.setStyle(Paint.Style.STROKE);
        unfinishedPaint.setStrokeWidth(strokeWidth);

        innerCirclePaint = new Paint();
        innerCirclePaint.setAntiAlias(true);
        innerCirclePaint.setColor(innerBackgroundColor);
    }

    @Override
    public void invalidate() {
        initPainters();
        super.invalidate();
    }

    private float getProgressAngle() {
        return getProgress() / (float) max * 360f;
    }

    public float getProgress() {
        return progress;
    }

    public void setProgress(float progress) {
        this.progress = progress;
        if (this.progress > getMax()) {
            this.progress %= getMax();
        }
        invalidate();
    }

    public int getMax() {
        return max;
    }

    public void setMax(int max) {
        if (max > 0) {
            this.max = max;
            invalidate();
        }
    }

    public int getStartingDegree() {
        return startingDegree;
    }

    public void setStartingDegree(int startingDegree) {
        this.startingDegree = startingDegree;
        this.invalidate();
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        setMeasuredDimension(measure(widthMeasureSpec), measure(heightMeasureSpec));
    }

    private int measure(int measureSpec) {
        int result;
        int mode = MeasureSpec.getMode(measureSpec);
        int size = MeasureSpec.getSize(measureSpec);
        if (mode == MeasureSpec.EXACTLY) {
            result = size;
        } else {
            result = minSize;
            if (mode == MeasureSpec.AT_MOST) {
                result = Math.min(result, size);
            }
        }
        return result;
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        float delta = strokeWidth / 2f;
        finishedOuterRect.set(delta, delta, getWidth() - delta, getHeight() - delta);

        unfinishedOuterRect.set(delta, delta, getWidth() - delta, getHeight() - delta);

        float innerCircleRadius = getWidth() / 2f - strokeWidth;
        canvas.drawArc(unfinishedOuterRect, getStartingDegree() + getProgressAngle(), 360 - getProgressAngle(), false, unfinishedPaint);
        canvas.drawArc(finishedOuterRect, getStartingDegree(), getProgressAngle(), false, finishedPaint);
        canvas.drawCircle(getWidth() / 2.0f, getHeight() / 2.0f, innerCircleRadius, innerCirclePaint);
    }

    @Override
    protected Parcelable onSaveInstanceState() {
        final Bundle bundle = new Bundle();
        bundle.putParcelable(INSTANCE_STATE, super.onSaveInstanceState());
        bundle.putInt(INSTANCE_MAX, getMax());
        bundle.putInt(INSTANCE_STARTING_DEGREE, getStartingDegree());
        bundle.putFloat(INSTANCE_PROGRESS, getProgress());
        return bundle;
    }

    @Override
    protected void onRestoreInstanceState(Parcelable state) {
        if (state instanceof Bundle) {
            final Bundle bundle = (Bundle) state;
            initPainters();
            setMax(bundle.getInt(INSTANCE_MAX));
            setStartingDegree(bundle.getInt(INSTANCE_STARTING_DEGREE));
            setProgress(bundle.getFloat(INSTANCE_PROGRESS));
            super.onRestoreInstanceState(bundle.getParcelable(INSTANCE_STATE));
            return;
        }
        super.onRestoreInstanceState(state);
    }

    public static float dp2px(Resources resources, float dp) {
        final float scale = resources.getDisplayMetrics().density;
        return  dp * scale + 0.5f;
    }
}

And here is ProgressArcView usage.
I’ve implemented delay for click action using this view.

Case:
Click action will activated it user hold round button during 10 seconds.

package com.hrupin.samples.roundanimation;

import android.animation.Animator;
import android.animation.ValueAnimator;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.View;
import android.view.animation.LinearInterpolator;

public class MainActivity extends AppCompatActivity implements View.OnTouchListener {

    private ProgressArcView progressArcView;
    private ValueAnimator progressAnim;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        progressArcView = (ProgressArcView)findViewById(R.id.progressArcView);
        progressArcView.setProgress(0);
        progressArcView.setOnTouchListener(this);
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        if(event.getAction() == MotionEvent.ACTION_DOWN){
            startProgress();
        }else if(event.getAction() == MotionEvent.ACTION_UP){
            if(progressAnim != null){
                progressAnim.end();
            }
            progressAnim = null;
            if(progressArcView != null){
                progressArcView.setProgress(0);
            }
        }
        return true;
    }

    private void startProgress() {
        if(progressAnim == null) {
            progressAnim = ValueAnimator.ofInt(0, progressArcView.getMax());
            progressAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
                public void onAnimationUpdate(ValueAnimator animation) {
                    Integer value = (Integer) animation.getAnimatedValue();
                    if(progressArcView != null){
                        progressArcView.setProgress(value);
                    }
                }
            });

            progressAnim.addListener(new Animator.AnimatorListener() {
                @Override
                public void onAnimationStart(Animator animation) {

                }

                @Override
                public void onAnimationEnd(Animator animation) {
                    if(progressArcView != null){
                        progressArcView.setProgress(0);
                    }
                    progressAnim = null;
                }

                @Override
                public void onAnimationCancel(Animator animation) {

                }

                @Override
                public void onAnimationRepeat(Animator animation) {

                }
            });

            progressAnim.setDuration(10000);
            progressAnim.setInterpolator(new LinearInterpolator());
            progressAnim.start();
        }
    }
}

Source code:

Download it from github

0 Comments

Leave a Reply

Avatar placeholder

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.